ENTER THE BirthPangs RPG GAME WORLD
A series of calamities have overtaken the United States, if not the world itself. Civil strife followed by the nuking of an American city, then another wave of nukes, and then a barbaric plague reduces the country to ashes. After a long while, people begin to pick up the pieces to start over. But how? What will be their first principles? What is worth fighting for? What is worth killing for? Meanwhile, there are mysteries afoot. There may be more to the Birth Pangs world than anyone can imagine…

Launched in 2006, the series looks forward to the release of its third installment, Caritas, in late summer/early fall, 2026.
Fidelis: In book one, Fides is separated from his family due to a strange series of events that unfortunately coincided at the same time nuclear blasts went off across the country. Stricken by a plague, he eventually regains his strength and makes the arduous journey from New Mexico to Indiana on foot. Between the plague and the nuclear strikes, the entire country is starting over: some are learning from their mistakes and others are hellbent on repeating them.
Spero: In book two, the young King is rescued from the rubble after a nuclear bomb drops many miles away. Tasha accompanies him as he tries to find his family. One thing leads to another, and he ends up being adopted by the Cherokees in Oklahoma City. Here, he meets up with Fides and Fermion. Fides is likewise looking for his family, but Fermion means to unleash a secret and powerful weapon nestled in farmland near Peoria, IL. Having a common cause, King and Tasha join up with Fides and Fermion to make the trek to Illinois. On the way, they link up with a mysterious army called the “Shadowmen.”
And soon, Caritas… Charis is a doctor in Pennsylvania when Pittsburg is nuked. In the fallout of that disaster, the plague continues to devastate the countryside. Overwhelmed, the United Nations abandons its rule over the former United States and Charis sets out, antidote to the plague in hand, for a laboratory rumored to exist in Kentucky that could make good use of it. Unfortunately, the Pledge has its own designs, and her mission is thwarted. A powerful man sees to her rescue and sends her off to Illinois with the Rangers, where she meets Fides, Fermion, King, and Tasha, who, with the Shadowmen, seek the enigmatic weapon hidden in a bunker near Peoria.